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Airship

Every player builds and pilots their own airship - the only way to reach new floating islands and the lifeline of the trade economy.

6Upgrades4SystemsSolarPowered
How It Works

The airship is a personal vessel for exploration and trade, not a warship - Solarpunk has no combat. Storms and wind add texture without breaking the calm. You build it from crafted parts, upgrade it over time, and customise its appearance with paint, decals and structural modules.

Upgrade Types6
UPGRADE 01

Speed

Increases maximum velocity for faster island-to-island travel.

UPGRADE 02

Fuel Efficiency

Reduces energy consumption per unit of distance flown.

UPGRADE 03

Cargo Capacity

Expands the storage grid so you can haul more resources per trip.

UPGRADE 04

Durability

Strengthens the hull against storm damage and rough landings.

UPGRADE 05

Altitude

Raises the flight ceiling, unlocking access to higher-altitude islands.

UPGRADE 06

Maneuverability

Improves turning radius and responsiveness, especially in strong winds.

Systems & Mechanics4

Flight mechanics

Physics-based flight with altitude, pitch and throttle controls. Wind affects handling in real time, and an optional simplified mode removes wind for a relaxed experience.

Docking system

Each island has one or more docking points. Approach at low speed, align with the dock, and the airship locks into place automatically - then explore, access cargo and refuel.

HUD readouts

The cockpit HUD shows altitude, speed, fuel, wind direction and the current weather state. Wind speed is in km/h; weather labels appear in real time.

Technical components

A battery-powered motor drives the ship. Hull-mounted solar panels recharge mid-flight in clear weather, and the energy system ties into your base grid when docked.