Solarpunk Wiki
Database

Animals

Symbiosis, not exploitation. Happy animals produce resources, and smart AI lets them find food and water on their own.

3Animals9Items5AI needs
Livestock3
ChickenIn game

Chicken

The starter animal. Three wild chickens spawn in the world - on New Start Island, Tri Island and The Land. Hold Wheat to lure one to a Chicken Coop, then keep it fed and watered. A happy chicken regularly lays eggs, and eggs also feed the Incubator for breeding.

Lure
Produces
PigIn game

Pig

Pigs follow Carrots. Three spawn in the world - on Chair Island, Lower Nice and Golden Mid. Each pig claims its own Pig Shelter and digs up Truffles while happy: the only truffle source in the game.

Lure
Produces
SheepIn game

Sheep

Sheep are lured with Corn and give Sheep's Milk, not wool - milk goes into cheese and cooking recipes. Three spawn in the world: two on Worm Island, one on Flat Big. One sheep per Sheep Shelter.

Animal AI

Hunger and thirst each drain at 0.01 per minute - a fully fed animal takes about 100 minutes of play to reach empty. Animals path to Food and Water Troughs on their own (powered trough variants refill automatically). A happy animal periodically rolls one of two outcomes: drop its produce, or breed if another adult of the same species is within 8 meters.

Babies grow into adults after 10 minutes. Each animal binds to exactly one shelter, carries its own name on the shelter plank, and shows hunger and overcrowding warnings above its head when things go wrong. Mechanics extracted from the release build's game files.

Hunger
Thirst
Shelter
Space
Comfort
Happiness & Production

Each animal tracks a happiness score from three needs - hunger, thirst and shelter; the score is simply their average. A happy animal periodically drops its produce - eggs from chickens, truffles from pigs, sheep's milk from sheep - or breeds when another adult of the same species is within 8 meters.

Incubator

Place a hatchable chicken egg in the powered Incubator and a chick hatches after about a minute. If the power cuts out during incubation, hatching is aborted. Hatchable eggs drop from happy chickens.

Animal Drone

Use the Animal Transporter on an animal, pick one of your built Animal Receivers from the list, and a drone carries it to that island. Build an Animal Receiver on every island where you want livestock.

Automated Care

Connect Energy-powered troughs to your grid to automate feeding and watering. The Energy Food Trough and Energy Water Trough refill automatically when powered, keeping animals fed even while you explore distant islands. Pair with an Automatic Feeder for fully hands-free husbandry.

Animal Gear9
FAQ
How do I get animals in Solarpunk?

Animals appear on islands naturally. Build a shelter (Chicken Coop, Pig Shelter, or Sheep Shelter), place a Feeding Trough and Water Trough nearby, and keep them fed to attract and maintain livestock.

How does animal happiness work?

Each animal tracks three needs: hunger, thirst and shelter - happiness is their average. Hunger and thirst each drain at 0.01 per minute, so a fed animal stays satisfied for roughly 100 minutes. Happy animals regularly produce: chickens lay eggs, pigs find truffles, and sheep give sheep's milk.

How do I breed animals?

Animals breed on their own: a happy adult finds another adult of the same species within 8 meters and a baby appears. Chickens can also be bred by hand - put a hatchable egg in the powered Incubator and a chick hatches after about a minute.

Can I move animals between islands?

Yes. Craft the Animal Transporter (Animal Transport research), use it on an animal, and pick any Animal Receiver you have built on another island. A drone delivers the animal straight to that island.